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Animate Fundamentals

Learn how to design interactive vector animations for games, apps, and the web. Bring cartoons and banner ads to life. And add action to tutorials and infographics. With Adobe Animate, you can quickly publish to multiple platforms and reach viewers on desktop, mobile, and TV.

Upcoming Classes

Saint Paul, MN

  • Oct 07 - Oct 088:30am - 4:30pm$995Register

This course is also offered as a Private Training. Please contact us to customize and schedule your individual or group event.

Course Outline

Getting Acquainted

  • Understanding Document Types
  • Working with the Library Panel
  • Understanding the Timeline
  • Using the Properties Panel
  • Previewing your Movie

Creating Graphics and Text

  • Understanding Strokes and Fills
  • Creating Shapes
  • Creating Curves
  • Creating and Editing Text
  • Aligning and Distributing Objects
  • Converting and Exporting Art

Creating and Editing Symbols

  • Importing Adobe Illustrator Files
  • Creating Symbols
  • Importing Adobe Photoshop Files
  • Understanding Display Options
  • Positioning Objects in 3D Space

Animating Symbols

  • About Animation
  • Animating Position and Transformations
  • Changing the Pacing and Timing
  • Changing the Path of the Motion
  • Creating Nested Animations
  • Easing
  • Frame-by-Frame Animation
  • Animating 3D Motion

Advanced Motion Tweening

  • About the Motion Editor
  • Adding Motion Tweens
  • Editing Property Curves
  • Adding Complex Eases

Classic Tweening

  • Using Classic Tweens
  • Motion Guides for Classic Tweens
  • Classic Tween Eases

Controlling the Camera

  • Animating Camera Moves
  • Using the Camera
  • Creating Depth
  • Attaching Layers to the Camera for Fixed Graphics

Animating Shapes and Using Masks

  • Creating a Shape Tween
  • Using Shape Hints
  • Previewing Animations with Onion Skinning
  • Creating and Using Masks
  • Animating the Mask and Masked Layers

Natural and Character Animation

  • Natural Motion and Character Animation with Inverse Kinematics
  • Creating a Walk Cycle
  • Disabling and Constraining Joints
  • Adding Poses
  • Inverse Kinematics with Shapes
  • Simulating Physics with Springiness

Creating Interactive Navigation

  • About Interactive Movies
  • ActionScript and JavaScript
  • Creating Buttons
  • Creating Destination Keyframes
  • Navigating the Actions Panel
  • Add JavaScript Interactivity with the Actions Panel Wizard
  • Animated Buttons

Working with Sound and Video

  • Using Sounds
  • Understanding Video
  • Using Adobe Media Encoder CC
  • Playback of External Video in Your Project
  • Adding a Video Without Playback Controls

Publishing

  • Understanding Publishing
  • Converting to HTML5 Canvas
  • Publishing for HTML5
  • Publishing a Desktop Application
  • Publishing to Mobile Devices